Exploring Semantics and Significance of Aspirin in Virtual Worlds
Virtual worlds enabled a spatially unconstrained collaboration to investigate contemporary interpretations of Aspirin in a variety of settings conducive to wide-ranging and specific contextual thought.
Virtual Worlds: Aspirin Paper
Stimulus symbology derived from the above visual and conceptual domains provided a starting point for students to explore the impact and trajectory of Aspirin in each context. Virtual world learning zones, including those shown at top and topic-specific 'touchstone' areas, were used to explore these popular contexts for Aspirin.



International Journal of Something , ISSN: XXXX-XXXX

Vol. X, Issue X, pp: (1-4), Month-2021

Virtually Aspirin: Exploring Semantic Significance of Aspirin in 3D Worlds

S.O. Meone1, D.J. Weaver2 , A.N. Other3

1University of X 2SymbolSpin.com 3University of Y


Abstract: A popular aspirin module -[name of module]- is reimagined for use in virtual worlds, refining and enhancing both linear and non-linear learning and supporting [discipline related goals]...

Keywords: Virtual environment; Virtual reality; Augmented reality; Mixed reality; Social practice, IVAs, Serious games, Immersive virtual environments, Learning assessment, Education, Simulation, Competency-oriented training, Virtual worlds, Games, MUVE, MMOG, Aspirin...

What's Behind Aspirin?   Default created Symbols at:   SymbolSpin.com/wp/Aspirin

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Morbi quis venenatis justo. Vivamus in volutpat lorem. Sed condimentum tempor orci eu sodales. Vivamus ac dignissim tellus. Aenean eu fringilla eros. Nam purus mi, maximus vitae pretium sit amet, porttitor nec magna. Morbi aliquet nec risus a rutrum. Praesent non placerat turpis. Duis sollicitudin blandit congue. Curabitur dapibus ac eros sed mattis. Mauris metus ante, congue ut sem et, dignissim ultrices magna.


Mobile Stories For Aspirin Symbol and Meaning Exploration
In order to provide efficient entry points for wide-ranging consideration of the meaning and impact of aspirin, default 'stories', essentially slideshows optimised for use on mobile devices, were constructed. Students selected any symbol or visual category as commencement for discovery of related concepts in the symbolic domain, choosing associated imagery and logging thought processes.







Two types of web story; entry points for exploring Aspirin symbology and significance. Optimised for mobile devices...


Aspirin Symbols Story




Aspirin Symbol Ideas Story

Stream Fit

Within the Four Rivers project flow this focus constitutes Part 2: Virtual Worlds, building upon the work of Part 1: Semiotics. Part 3: Framing and Part 4: AI further consolidate detailed thinking around the topic of aspirin, traversing analysis, synthesis, thesis and praxis and forming a robust launch pad for consideration of the future of aspirin as a discipline.